// Hay Txa HT, 2026
{$CLEO .cs}

//-------------MAIN---------------
wait 0 
05E5: 0@ = game_version 
00D6: if 
0039:   0@ == 0 // integer values 
004D: jump_if_false @NONAME_41

0002: jump @NONAME_178 

:NONAME_41



05DF: write_memory 0x5FD998 size 4 value 0x42820000 virtual_protect 1  
05DF: write_memory 0x5FD9A0 size 4 value 0x42C70000 virtual_protect 1 
05DF: write_memory 0x5FD99C size 4 value 0x41D40000 virtual_protect 1  


05DF: write_memory 0x5E3600 size 1 value 0xE8 virtual_protect 1
05DF: write_memory 0x5E3601 size 1 value 0x7B virtual_protect 1
05DF: write_memory 0x5E3602 size 1 value 0xC5 virtual_protect 1
05DF: write_memory 0x5E3603 size 1 value 0xF3 virtual_protect 1
05DF: write_memory 0x5E3604 size 1 value 0xFF virtual_protect 1
05DF: write_memory 0x5E3605 size 1 value 0x6A virtual_protect 1
05DF: write_memory 0x5E3606 size 1 value 0x03 virtual_protect 1
05DF: write_memory 0x5E3607 size 1 value 0x6A virtual_protect 1
05DF: write_memory 0x5E3608 size 1 value 0x02 virtual_protect 1
05DF: write_memory 0x5E3609 size 1 value 0xE8 virtual_protect 1
05DF: write_memory 0x5E360A size 1 value 0x72 virtual_protect 1
05DF: write_memory 0x5E360B size 1 value 0x10 virtual_protect 1
05DF: write_memory 0x5E360C size 1 value 0xFC virtual_protect 1
05DF: write_memory 0x5E360D size 1 value 0xFF virtual_protect 1
05DF: write_memory 0x5E360E size 1 value 0x83 virtual_protect 1
05DF: write_memory 0x5E360F size 1 value 0xC4 virtual_protect 1
05DF: write_memory 0x5E3610 size 1 value 0x08 virtual_protect 1
05DF: write_memory 0x5E3611 size 1 value 0xC3 virtual_protect 1


05DF: write_memory 0x51EFFB size 4 value 0x000C4601 virtual_protect 1


05DF: write_memory 0x506320 size 1 value 0x48 virtual_protect 1
05DF: write_memory 0x506332 size 1 value 0x48 virtual_protect 1
05DF: write_memory 0x506338 size 1 value 0x48 virtual_protect 1

wait 0          

:NONAME_178
wait 0  
05DC: end_custom_thread 

